When spoken to a second time, their dialogue reads "Smile, smile" (possibly in reference to Earthbound, in which some shopkeepers say "Smile, smile" at the ends of their sentences.) If the protagonist kills Papyrus, they mention that they felt their smile falter for a moment. They do this because they claim that nothing can be done about it, so there is no point in being morose. They are an opposite to the Scarf Mouse, being knowledgeable about the bad parts of the Underground, but focusing on the positives. If the protagonist completes the True Pacifist run and walks back to talk to them, they attempt to make a joke but realize they do not have one. They also say that they would join this crowd, but they are "just not very funny." If either Papyrus or the Snowdin Canine Unit are killed, they feel like everything is getting worse. They seem to be in tune with the crises of the Underground and complain about the excessive joking and ignorance. Scarf Mouse is shown just left of the northern part of Snowdin, next to the Nacarat Jester. The Politics Bear's sprite is simply called "Bear." They then lament the idea that there are no politics on the Surface. When the protagonist talks to them at the end of a True Pacifist Route, they speak about how Asgore gave Alphys a hug after discovering what happened in the True Lab, then mention that Toriel fired her shortly after. If Papyrus is killed, they mention that Papyrus should have gone and met Undyne by now and that they can feel the political system crumbling apart. Once the protagonist defeats Undyne, they say that they may run for mayor as they enjoy politics. They mention that Snowdin has no mayor and that if there is ever an issue, ".a skeleton will tell a fish lady about it," referring to Papyrus and Undyne. The bear wearing an orange jacket is shown outside of Grillby's on most routes. If Papyrus is killed, they ask if someone stole Papyrus's gift, as it is no longer there. If the Dogi are killed, they notice their disappearances and mention that they usually give each other presents under the tree. Once the protagonist defeats Undyne, they reveal that they were only adjusting the presents to see if they have gotten one. Thus, the villagers would put presents under the tree as an apology. They explain that it is a tradition that started when teens started tormenting a monster by festively decorating it.
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Gift Bear is shown putting a present under a tree in Snowdin. If either Papyrus or the Snowdin Canine Unit are killed, she notices their disappearances, and mentions that either Papyrus or one of the dogs usually chase her brother around. Their sprite is referred to as "bunbun" in game files. She does not realize that this is unusual until the Rabbit Kid speaks to her. Rabbit Girl is shown walking Cinnamon, her little brother, on a child leash. If either Papyrus or the Snowdin Canine Unit are killed, he instead comments that something about her "sends shivers down spine." In the True Pacifist Route, he shifts his focus to the Amalgamates. He comments "something about her disturbs me" regarding Rabbit Girl and Cinnamon. During the Genocide Route, only the smaller rabbit seems to be present but is actually just a decoy.Ī lapine monster in Snowdin. Snowdin's Inn Keepers are two lapine monsters: the Snowdin Shopkeeper's sister and her child. However, if the protagonist had eaten the Snowman Piece in front of them, they accuse them of mocking them for their lack of mobility and says that despite everyone thinking they are a good person, the Snowman knows how cruel they really are.
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If the Snowman Piece is in the protagonist's inventory at the end of the Neutral Route, Sans informs the protagonist they " made a snowman really happy." This happiness is also the case when the protagonist regresses the Snowman into a "useless pile of snow" during the Genocide Route and aborts the route afterward with at least one Snowman Piece in their inventory. If the protagonist accepts the offer, the snowman wishes them luck. They cannot move, and they want to see the world, so they wish for the protagonist to carry a piece of them and take it very far away to substitute for their lack of mobility. They request the protagonist to carry the Snowman Piece and bring it very far away to the ends of the earth. The Snowman is a character who is located north of the room after Doggo's sentry station.